JOB-1890
A startup building an autonomous home security system, with units already installed and beta programs running, needs an engineer to take charge of its on-device vision software. The job is about shipping measurable upgrades to a product that is already deployed on embedded GPU hardware, not lab research.
Your focus
- Rework and tune today’s perception service so the device handles additional camera feeds and runs more stably
- Test faster, stronger models and swap them in without losing responsiveness on embedded hardware
- Add monocular depth estimation to the device so people and cars can be tracked in three dimensions near a property
- Get maximum performance from the DeepStream and Jetson tooling NVIDIA provides
- Work with the device and systems teams to deliver perception upgrades to customers out in the world
What you bring
- Strong Python and C++ plus production-grade perception or ML work, not only academic projects
- Hands-on time with NVIDIA tooling: DeepStream, GStreamer, TensorRT, ideally Jetson Orin or Thor deployments
- Computer vision background for physical devices in domains like aerospace, robotics or self-driving
- Practical knowledge of video pipelines and live camera feeds, including GStreamer and FFmpeg
- Roughly three to eight years of experience, a self-directed style and comfort with startup pace
Hybrid in the San Francisco Bay Area. Visa transfers considered, though L1 transfers cannot be supported.

